
critical SKILLS
Through my industry work and education in user experience research & design, I've developed a diverse skill set that encompasses the entire design lifecycle.
User Research
I've supported qualitative and quantitative research studies on many Xbox games and products. I enjoy working with users, and being an advocate for them.
Methods include: usability, field research, focus groups, telemetry analysis, playtesting, benchmarking, online surveys, eye tracking, and betas.
data VISUALIZATION
I've managed building informative data visualizations from product telemetry, and have extensive experience working in Tableau.
Tools include: Tableau, mySQL, SSMS, Kusto.
Interaction Design
Quality interaction design is paramount to a pleasant and intuitive experience. I've used various tools to mock-up phone apps, metro bus kiosks, and more.
Tools include: Illustrator, InDesign, Balsamiq, Axure.
HTML // CSS
Giving life to digital designs is just as invigorating as creating them. I enjoy utilizing wireframes and design tiles to develop eye catching pages!
I've leveraged HTML/CSS to fully customize on-brand survey and email campaign designs, program pages and more.